Maya for Beginners: complete guide for rendering and project turnaround by Lisa Montagner
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Lisa Montagner
Maya for Beginners: complete guide for rendering and project turnaround
What you'll learn
- How to create a Maya project with the folder structure
- You will understand what it is a naming convention is and you can keep use in your future projects
- Build a set, place lights and cameras
- How to correctly interpret references and use an HDRI
- example of how to set render settings so you can optimize them
- You'll see how to correctly frame the asset and animate the turnaround
- Inside Nuke, you'll collect frames and export your clips in the format you prefer
- You will know how to rendering any 3D assets in the Maya scene with Arnold!
Requirements
- You should have Autodesk Maya and Nuke to follow along with the course
- No prior knowledge of the software is required (just knowing how to move within the viewport)
File Format: PDF
3D models used as examples are not included (but you can find some for free on my page)
I wrote this guide in collaboration/for an IED course.
To all my students,
Thank you for inspiring me to write this guide.
Cheers!
Lisa
Size
5.14 MB
Length
20 pages
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