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Maya for Beginners: complete guide for rendering and project turnaround by Lisa Montagner

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Maya for Beginners: complete guide for rendering and project turnaround


What you'll learn

  • How to create a Maya project with the folder structure
  • You will understand what it is a naming convention is and you can keep use in your future projects
  • Build a set, place lights and cameras
  • How to correctly interpret references and use an HDRI
  • example of how to set render settings so you can optimize them
  • You'll see how to correctly frame the asset and animate the turnaround
  • Inside Nuke, you'll collect frames and export your clips in the format you prefer
  • You will know how to rendering any 3D assets in the Maya scene with Arnold!


Requirements

  • You should have Autodesk Maya and Nuke to follow along with the course
  • No prior knowledge of the software is required (just knowing how to move within the viewport)


File Format: PDF

3D models used as examples are not included (but you can find some for free on my page)


I wrote this guide in collaboration/for an IED course.


To all my students,

Thank you for inspiring me to write this guide.

Cheers!

Lisa

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Size
5.14 MB
Length
20 pages
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